// Update is called once per frame
 void Update()
 {
     m_skill1.fillAmount = m_skillHandler.GetCooldownTimePorcen(1);
     m_skillText1.text   = m_skillHandler.GetCooldownTime(1).ToString("F1");
     m_skill2.fillAmount = m_skillHandler.GetCooldownTimePorcen(2);
     m_skillText2.text   = m_skillHandler.GetCooldownTime(2).ToString("F1");
     m_skill3.fillAmount = m_skillHandler.GetCooldownTimePorcen(3);
     m_skillText3.text   = m_skillHandler.GetCooldownTime(3).ToString("F1");
 }