public void Init(SkillConfig.SkillGrid skillGrid, float gridSizeFactor) { RectTransform.localScale = Vector3.one * gridSizeFactor; RectTransform.anchoredPosition = new Vector2(skillGrid.GridPos.x, skillGrid.GridPos.z) * 20f; SkillGridType = skillGrid.SkillGridType; OnChangeSkillGridType(); }
public SkillGrid(GridPos gridPos, SkillGridType skillGridType) { GridPos = gridPos; SkillGridType = skillGridType; }