// Use this for initialization void Start() { //PlayerPrefs.DeleteAll(); if (!PlayerPrefs.HasKey("CurrentProfile")) { PlayerPrefs.SetInt("CurrentProfile", -1); } profileCamera = Camera.main.GetComponent <ProfileCamera>(); crew = new Profile.Avatar[3]; profiles = new Profile[4]; for (int i = 0; i < profiles.Length; i++) { profiles[i] = new Profile(); profiles[i].LoadProfile(i); // float avatarOffset = 3; SetProfileBoard(i); } SkillDataBase.SetSkills(); SetProfileBoardButtonActive(true); acceptButton.gameObject.SetActive(false); }
void Awake() { if (ProfileManager.currentProfile == null && PlayerPrefs.GetInt("CurrentProfile") != -1) { ProfileManager.currentProfile = new Profile(); ProfileManager.currentProfile.LoadProfile(PlayerPrefs.GetInt("CurrentProfile")); SkillDataBase.SetSkills(); } }