Example #1
0
 public void Populate(PCEvent pc)
 {
     this.pc = pc;
     Clear();
     for (int i = 0; i < pc.activeBook.spells.Count; i += 1)
     {
         SkillContainer container = Instantiate(containerPrefab);
         container.transform.SetParent(transform, false);
         container.Populate(pc, i);
     }
 }