void SkeletonBonesView_OnRemoveBone(SkeletonBonesView.ViewMode viewMode, JointType jointType, Transform boneTransform) { switch (viewMode) { case SkeletonBonesView.ViewMode.AssignedBones: SkeletonMapper_onDrop(null, jointType); break; } }
protected virtual void OnDisable() { skeletonMapper.OnDrop -= SkeletonMapper_onDrop; skeletonMapper.OnSelected -= SkeletonMapper_onSelected; skeletonMapper = null; skeletonJointListUI.OnDrop -= SkeletonMapper_onDrop; skeletonJointListUI.OnSelected -= SkeletonMapper_onSelected; skeletonJointListUI = null; ViewMode = skeletonBonesView.CurrentViewMode; skeletonBonesView.OnBoneSelected -= SkeletonBonesView_OnBoneSelected; skeletonBonesView.OnRemoveBone -= SkeletonBonesView_OnRemoveBone; skeletonBonesView = null; }
void SkeletonBonesView_OnBoneSelected(SkeletonBonesView.ViewMode viewMode, JointType jointType, Transform boneTransform) { switch (viewMode) { case SkeletonBonesView.ViewMode.ModelBones: if (SelectJoint != JointType.None) { SkeletonMapper_onDrop(boneTransform, SelectJoint); SkeletonMapper_onSelected(JointType.None); } if (boneTransform != null) { EditorGUIUtility.PingObject(boneTransform); } break; case SkeletonBonesView.ViewMode.AssignedBones: SkeletonMapper_onSelected(jointType); break; } }