public Card00037(User controller) : base(controller) { Serial = "00037"; Pack = "S02"; CardNum = "B01-063"; Title = "贵族弓箭手"; UnitName = "维奥尔"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Bow); ranges.Add(RangeEnum.Two); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); }
public Card00102(User controller) : base(controller) { Serial = "00102"; Pack = "B01"; CardNum = "B01-056"; Title = "自称马尔斯的剑士"; UnitName = "露琪娜"; power = 40; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); }
public Card00147(User controller) : base(controller) { Serial = "00147"; Pack = "P01"; CardNum = "P01-001"; Title = "白夜王国的王子"; UnitName = "神威(男)"; power = 40; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.White); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); }
public Card00060(User controller) : base(controller) { Serial = "00060"; Pack = "B01"; CardNum = "B01-014"; Title = "解放军的弓兵"; UnitName = "哥顿"; power = 30; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Male); weapons.Add(WeaponEnum.Bow); ranges.Add(RangeEnum.Two); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); }
public Card00079(User controller) : base(controller) { Serial = "00079"; Pack = "B01"; CardNum = "B01-033"; Title = "马凯多尼亚的小公主"; UnitName = "玛莉娅"; power = 20; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Staff); ranges.Add(RangeEnum.None); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); }
public Card00163(User controller) : base(controller) { Serial = "00163"; Pack = "B02"; CardNum = "B02-053"; Title = "暗夜王国的王女"; UnitName = "神威(女)"; power = 40; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Black); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); }
public Card00092(User controller) : base(controller) { Serial = "00092"; Pack = "B01"; CardNum = "B01-046"; Title = "龙人公主"; UnitName = "芝琪"; power = 60; support = 20; deployCost = 5; classChangeCost = 0; symbols.Add(SymbolEnum.Red); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.DragonStone); types.Add(TypeEnum.Dragon); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); }
public Card00045(User controller) : base(controller) { Serial = "00045"; Pack = "S02"; CardNum = "B01-072"; Title = "出言不逊的大小姐"; UnitName = "玛丽亚贝尔"; power = 20; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Staff); types.Add(TypeEnum.Beast); ranges.Add(RangeEnum.None); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); }
public Card00125(User controller) : base(controller) { Serial = "00125"; Pack = "B01"; CardNum = "B01-079"; Title = "活泼龙人"; UnitName = "诺诺"; power = 20; support = 20; deployCost = 1; classChangeCost = 0; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.DragonStone); types.Add(TypeEnum.Dragon); ranges.Add(RangeEnum.OnetoTwo); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); }
public Card00146(User controller) : base(controller) { Serial = "00146"; Pack = "B01"; CardNum = "B01-100"; Title = "秘密的旅行商人"; UnitName = "安娜"; power = 20; support = 10; deployCost = 3; classChangeCost = 2; symbols.Add(SymbolEnum.Blue); genders.Add(GenderEnum.Female); weapons.Add(WeaponEnum.Sword); ranges.Add(RangeEnum.One); sk1 = new Sk1(); Attach(sk1); sk2 = new Sk2(); Attach(sk2); sk3 = new Sk3(); Attach(sk3); sk4 = new Sk4(); Attach(sk4); }