Inheritance: BaseLangData
Example #1
0
 public static IBinaryMessage Compose(SizeData sizeData)
 {
     return(BinaryMessage.Compose(Name, writer =>
     {
         writer.Write((int)sizeData.Size.Width);
         writer.Write((int)sizeData.Size.Height);
         writer.Write((double)sizeData.Density);
     }));
 }
Example #2
0
        public void Resize(SizeData sizeData)
        {
            _unoSize    = sizeData.Size * sizeData.Density;
            _unoDensity = sizeData.Density;

            SetFrameSize(sizeData.Size.ToSize());

            _unoWindow.ChangeSize(_unoSize, _unoDensity);
            _size.OnNext(sizeData.Size);

            Reshape();
        }
    private IEnumerator LoadOriginalSizeImage(string imageURL)
    {
        using (WWW www = new WWW(imageURL))
        {
            yield return(www);

            string     textToDeserialize = www.text;
            SizeObject sizeObject        = JsonConvert.DeserializeObject <SizeObject>(textToDeserialize);
            SizeData   sizeData          = sizeObject.sizes.size.Find(item => item.label == originalSizeHeader);
            imageOriginalSize = new Vector2(Convert.ToInt32(sizeData.width) / scaleFactor, Convert.ToInt32(sizeData.height) / scaleFactor);
        }
    }
    /// <summary>Display the error and sound error that the player cannot change here.</summary>
    public void FailToChange(ShapeData shapeData, Vector2 targetPos)
    {
        // Get the rotation from the facing direction and the current shape direction
        Vector2Int facingDir = playerMoveRef.GetFacingDirection();
        float      shapeRot  = GetShapeRotation(shapeData, facingDir, shapeData != prevShapeData);
        // Set size
        Vector2Int size = shapeData.Scale;

        if (curSizeData != null)
        {
            size *= curSizeData.Size;
        }

        // Display cannot fit here error
        ShowCannotFitHere(shapeData.TypeOfShape, targetPos, size, shapeRot);
        // Play cannot fit sound
        failedTransformSound.Play();

        // Revert shape and size data to their previous states
        curShapeData = prevShapeData;
        curSizeData  = prevSizeData;
    }
Example #5
0
 public SizeAPI()
 {
     _service  = new Service();
     _js       = new JavaScriptSerializer();
     _sizeData = new SizeData();
 }
 /// <summary>
 /// コンストラクタ
 /// </summary>
 /// <param name="size">畑のサイズ</param>
 public SetFarmSizeSettingCommand(SizeData size)
 {
     m_FarmSize = size;
 }
        public static void SizeToolsGUI(AnimBool showTools, IPlatformLayerSpatialData platform, IPlatformLayerTiles tiles, SizeData roomSize)
        {
            if (SizeToolsGUI(showTools, out var mod, false) != ChangeCheck.Changed)
            {
                return;
            }

            ApplySizeTool(platform, tiles, roomSize, mod);
        }
Example #8
0
        /// <summary>
        /// 設定変更ボタンクリックイベント
        /// </summary>
        /// <param name="sender">sender</param>
        /// <param name="e">e</param>
        private void btnSettingChange_Click(object sender, EventArgs e)
        {
            SettingData setting        = SettingData.GetInstance();
            DoubleText  verticalText   = null;
            DoubleText  horizontalText = null;

            verticalText   = (DoubleText)pnlSetting.Controls[0];
            horizontalText = (DoubleText)pnlSetting.Controls[1];
            if ((verticalText.Value != setting.RobotSize.Vertical) || (horizontalText.Value != setting.RobotSize.Horizontal))
            {
                SizeData size = new SizeData();
                size.Vertical   = verticalText.Value;
                size.Horizontal = horizontalText.Value;
                SetRobotSizeSettingCommand command = new SetRobotSizeSettingCommand(size);
                command.OnAnalyzed += evRobotSizeSettingChanged;
                usrCommControl.Send(command);
            }

            verticalText   = (DoubleText)pnlSetting.Controls[2];
            horizontalText = (DoubleText)pnlSetting.Controls[3];
            if ((verticalText.Value != setting.FarmSize.Vertical) || (horizontalText.Value != setting.FarmSize.Horizontal))
            {
                SizeData size = new SizeData();
                size.Vertical   = verticalText.Value;
                size.Horizontal = horizontalText.Value;
                SetFarmSizeSettingCommand command = new SetFarmSizeSettingCommand(size);
                command.OnAnalyzed += evFarmSizeSettingChanged;
                usrCommControl.Send(command);
            }

            if ((setting.KusakariStart.DayOfWeek != (DateTimeSetting.DayOfWeekEnum)usrKusakariStart.DayOfWeek) ||
                (setting.KusakariStart.Hour != usrKusakariStart.Hour) ||
                (setting.KusakariStart.Minulte != usrKusakariStart.Minute))
            {
                DateTimeSetting dt = new DateTimeSetting();
                dt.DayOfWeek = (DateTimeSetting.DayOfWeekEnum)usrKusakariStart.DayOfWeek;
                dt.Hour      = usrKusakariStart.Hour;
                dt.Minulte   = usrKusakariStart.Minute;
                SetStartTimeSettingCommand command = new SetStartTimeSettingCommand(SetStartTimeSettingCommand.ModeEnum.Kusakari, dt);
                command.OnAnalyzed += evKusakariStartSettingChanged;
                usrCommControl.Send(command);
            }

            if ((setting.YakeiStart.DayOfWeek != (DateTimeSetting.DayOfWeekEnum)usrYakeiStart.DayOfWeek) ||
                (setting.YakeiStart.Hour != usrYakeiStart.Hour) ||
                (setting.YakeiStart.Minulte != usrYakeiStart.Minute))
            {
                DateTimeSetting dt = new DateTimeSetting();
                dt.DayOfWeek = (DateTimeSetting.DayOfWeekEnum)usrYakeiStart.DayOfWeek;
                dt.Hour      = usrYakeiStart.Hour;
                dt.Minulte   = usrYakeiStart.Minute;
                SetStartTimeSettingCommand command = new SetStartTimeSettingCommand(SetStartTimeSettingCommand.ModeEnum.Yakei, dt);
                command.OnAnalyzed += evYakeiStartSettingChanged;
                usrCommControl.Send(command);
            }

            FloatText moveEndRateText = (FloatText)pnlSetting.Controls[4];
            float     rate            = moveEndRateText.Value / 100.0F;

            if (setting.MoveEndRate != rate)
            {
                SetMoveEndRateCommand command = new SetMoveEndRateCommand(rate);
                command.OnAnalyzed += evMoveEndRateSettingChanged;
                usrCommControl.Send(command);
            }
        }
Example #9
0
 /// <summary>
 /// コンストラクタ
 /// </summary>
 /// <param name="size">ロボットサイズ</param>
 public SetRobotSizeSettingCommand(SizeData size)
 {
     m_RobotSize = size;
 }
Example #10
0
    /*
    ============================================================================
    Init functions
    ============================================================================
    */
    public void Init()
    {
        // first init languages
        languages = new LanguageData();

        statusValues = new  StatusValueData();
        elements = new  ElementData();
        races = new RaceData();
        sizes = new SizeData();
        areaNames = new AreaNameData();
        armors = new ArmorData();
        cameraPositions = new  CameraPositionData();
        attacks = new BaseAttackData();
        characters = new  CharacterData();
        classes = new  ClassData();
        colors = new  ColorData();
        dialoguePositions = new  DialoguePositionData();
        battleAIs = new  BattleAIData();
        enemies = new  EnemyData();
        equipParts = new  EquipmentPartData();
        formulas = new  FormulaData();
        gameSettings = new  GameSettingsData();
        items = new  ItemData();
        itemTypes = new  ItemTypeData();
        loadSaveHUD = new LoadSaveHUDData();
        mainMenu = new MainMenuData();
        skillTypes = new  SkillTypeData();
        effects = new  StatusEffectData();
        skills = new  SkillData();
        weapons = new  WeaponData();
        music = new MusicData();
        huds = new HUDData();
        recipes = new ItemRecipeData();
        fonts = new FontData();
        globalEvents = new GlobalEventData();
        teleports = new TeleportData();
        difficulties = new DifficultyData();

        // battle system
        battleAnimations = new BattleAnimationData();
        battleSystem = new BattleSystemData();
    }