private void View_SizeChanged(object sender, SizeChangedArgs e) { // Ensures that RenderForm dimensions are never below 1 px var width = (((int)e.NewSize.Width) > 1) ? (int)e.NewSize.Width : 1; var height = (((int)e.NewSize.Height) > 1) ? (int)e.NewSize.Height : 1; //_D3Drenderer.MessageQueue.Enqueue(new Tuple<int, int>(width, height)); _D3Drenderer.MessageQueue.Push(new Tuple <int, int>(width, height)); ResumeRender(); }
private void OnVideoTextureSizeChange(object o, SizeChangedArgs args) { AllocateVideoTexture (args.Width, args.Height); }
private void OnVideoTextureSizeChange(object o, SizeChangedArgs args) { AllocateVideoTexture(args.Width, args.Height); }