public override SiteCoreOrPartParams GenerateDefaultParams(Site site, float myThreatPoints) { SiteCoreOrPartParams siteCoreOrPartParams = base.GenerateDefaultParams(site, myThreatPoints); siteCoreOrPartParams.threatPoints = Mathf.Max(siteCoreOrPartParams.threatPoints, FactionDefOf.Mechanoid.MinPointsToGeneratePawnGroup(PawnGroupKindDefOf.Combat)); return(siteCoreOrPartParams); }
public override SiteCoreOrPartParams GenerateDefaultParams(Site site, float myThreatPoints) { SiteCoreOrPartParams siteCoreOrPartParams = base.GenerateDefaultParams(site, myThreatPoints); siteCoreOrPartParams.threatPoints = Mathf.Max(siteCoreOrPartParams.threatPoints, site.Faction.def.MinPointsToGeneratePawnGroup(PawnGroupKindDefOf.Settlement)); return(siteCoreOrPartParams); }
public override SiteCoreOrPartParams GenerateDefaultParams(Site site, float myThreatPoints) { SiteCoreOrPartParams siteCoreOrPartParams = base.GenerateDefaultParams(site, myThreatPoints); siteCoreOrPartParams.threatPoints *= 0.8f; return(siteCoreOrPartParams); }
public override SiteCoreOrPartParams GenerateDefaultParams(Site site, float myThreatPoints) { SiteCoreOrPartParams siteCoreOrPartParams = base.GenerateDefaultParams(site, myThreatPoints); siteCoreOrPartParams.mortarsCount = Rand.RangeInclusive(0, 1); siteCoreOrPartParams.turretsCount = Mathf.Clamp(Mathf.RoundToInt(siteCoreOrPartParams.threatPoints / 250f), 2, 11); return(siteCoreOrPartParams); }
public virtual SiteCoreOrPartParams GenerateDefaultParams(Site site, float myThreatPoints) { SiteCoreOrPartParams siteCoreOrPartParams = new SiteCoreOrPartParams(); siteCoreOrPartParams.randomValue = Rand.Int; siteCoreOrPartParams.threatPoints = ((!def.wantsThreatPoints) ? 0f : myThreatPoints); return(siteCoreOrPartParams); }
public override SiteCoreOrPartParams GenerateDefaultParams(Site site, float myThreatPoints) { SiteCoreOrPartParams siteCoreOrPartParams = base.GenerateDefaultParams(site, myThreatPoints); if (ManhunterPackGenStepUtility.TryGetAnimalsKind(siteCoreOrPartParams.threatPoints, site.Tile, out siteCoreOrPartParams.animalKind)) { siteCoreOrPartParams.threatPoints = Mathf.Max(siteCoreOrPartParams.threatPoints, siteCoreOrPartParams.animalKind.combatPower); } return(siteCoreOrPartParams); }
public override SiteCoreOrPartParams GenerateDefaultParams(Site site, float myThreatPoints) { SiteCoreOrPartParams siteCoreOrPartParams = base.GenerateDefaultParams(site, myThreatPoints); if (TryFindAnimalKind(site.Tile, out siteCoreOrPartParams.animalKind)) { siteCoreOrPartParams.threatPoints = Mathf.Max(siteCoreOrPartParams.threatPoints, siteCoreOrPartParams.animalKind.combatPower); } return(siteCoreOrPartParams); }
private int GetMechanoidsCount(Site site, SiteCoreOrPartParams parms) { return(PawnGroupMakerUtility.GeneratePawnKindsExample(new PawnGroupMakerParms { tile = site.Tile, faction = Faction.OfMechanoids, groupKind = PawnGroupKindDefOf.Combat, points = parms.threatPoints, seed = new int?(SleepingMechanoidsSitePartUtility.GetPawnGroupMakerSeed(parms)) }).Count <PawnKindDef>()); }
private int GetMechanoidsCount(Site site, SiteCoreOrPartParams parms) { PawnGroupMakerParms pawnGroupMakerParms = new PawnGroupMakerParms(); pawnGroupMakerParms.tile = site.Tile; pawnGroupMakerParms.faction = Faction.OfMechanoids; pawnGroupMakerParms.groupKind = PawnGroupKindDefOf.Combat; pawnGroupMakerParms.points = parms.threatPoints; pawnGroupMakerParms.seed = SleepingMechanoidsSitePartUtility.GetPawnGroupMakerSeed(parms); return(PawnGroupMakerUtility.GeneratePawnKindsExample(pawnGroupMakerParms).Count()); }
private int GetEnemiesCount(Site site, SiteCoreOrPartParams parms) { PawnGroupMakerParms pawnGroupMakerParms = new PawnGroupMakerParms(); pawnGroupMakerParms.tile = site.Tile; pawnGroupMakerParms.faction = site.Faction; pawnGroupMakerParms.groupKind = PawnGroupKindDefOf.Settlement; pawnGroupMakerParms.points = parms.threatPoints; pawnGroupMakerParms.inhabitants = true; pawnGroupMakerParms.seed = OutpostSitePartUtility.GetPawnGroupMakerSeed(parms); return(PawnGroupMakerUtility.GeneratePawnKindsExample(pawnGroupMakerParms).Count()); }
private int GetEnemiesCount(Site site, SiteCoreOrPartParams parms) { return(PawnGroupMakerUtility.GeneratePawnKindsExample(new PawnGroupMakerParms { tile = site.Tile, faction = site.Faction, groupKind = PawnGroupKindDefOf.Settlement, points = parms.threatPoints, inhabitants = true, seed = new int?(SitePartWorker_Outpost.GetPawnGroupMakerSeed(parms)) }).Count <PawnKindDef>()); }
private string GetThreatsInfo(SiteCoreOrPartParams parms) { StringBuilder stringBuilder = new StringBuilder(); int num = parms.mortarsCount + 1; if (parms.turretsCount != 0) { stringBuilder.Append(parms.turretsCount + " "); if (parms.turretsCount == 1) { stringBuilder.Append("Turret".Translate()); } else { stringBuilder.Append("Turrets".Translate()); } } if (parms.mortarsCount != 0) { if (stringBuilder.Length != 0) { stringBuilder.Append(", "); } stringBuilder.Append(parms.mortarsCount + " "); if (parms.mortarsCount == 1) { stringBuilder.Append("Mortar".Translate()); } else { stringBuilder.Append("Mortars".Translate()); } } if (num != 0) { if (stringBuilder.Length != 0) { stringBuilder.Append(", " + "AndLower".Translate() + " "); } stringBuilder.Append(num + " "); if (num == 1) { stringBuilder.Append("Enemy".Translate()); } else { stringBuilder.Append("Enemies".Translate()); } } return(stringBuilder.ToString()); }
private int GetPawnCount(Site site, SiteCoreOrPartParams parms) { PawnGroupMakerParms pawnGroupMakerParms1 = new PawnGroupMakerParms(); pawnGroupMakerParms1.tile = site.Tile; pawnGroupMakerParms1.faction = Faction.OfAncients; pawnGroupMakerParms1.groupKind = PawnGroupKindDefOf.Combat; pawnGroupMakerParms1.points = parms.threatPoints; pawnGroupMakerParms1.seed = SleepingMechanoidsSitePartUtility.GetPawnGroupMakerSeed(parms); PawnGroupMakerParms pawnGroupMakerParms2 = new PawnGroupMakerParms(); pawnGroupMakerParms2.tile = site.Tile; pawnGroupMakerParms2.faction = Faction.OfAncientsHostile; pawnGroupMakerParms2.groupKind = PawnGroupKindDefOf.Combat; pawnGroupMakerParms2.points = parms.threatPoints; pawnGroupMakerParms2.seed = SleepingMechanoidsSitePartUtility.GetPawnGroupMakerSeed(parms); return(PawnGroupMakerUtility.GeneratePawnKindsExample(pawnGroupMakerParms1).Count() + PawnGroupMakerUtility.GeneratePawnKindsExample(pawnGroupMakerParms2).Count()); }
private int GetAnimalsCount(SiteCoreOrPartParams parms) { return(ManhunterPackIncidentUtility.GetAnimalsCount(parms.animalKind, parms.threatPoints)); }
public static int GetPawnGroupMakerSeed(SiteCoreOrPartParams parms) { return(parms.randomValue); }