public TouchInfo(byte[] buffer) { // this tells us how many touches there are... numTouches = buffer[61]; touches = new SingleTouch[10]; // if it's a release event - no touches if (buffer[1] == 0) { numTouches = 0; } for (int i = 0; i < numTouches; ++i) { touches[i] = new SingleTouch(buffer, i); } }
// Use this for initialization void Start() { SingleTouch = new SingleTouch(); }