public static void FastSkill(int p) { if (PlayerPrefs.GetInt(PlayerPrefs.GetString("ActiveSkill") + "-Played") == 1) { SingleTargetSkills singleTargetSkills = new SingleTargetSkills(); singleTargetSkills.EndSkill(p); } else { PlayerPrefs.SetInt(PlayerPrefs.GetString("ActiveSkill") + "-Played", 1); } }