Example #1
0
 //Dictionary<string
 // Use this for initialization
 void Start()
 {
     _game = new SingleGame.GameManager();
     _game.Start();
     StartCoroutine(init());
     StartCoroutine("timeProgression");
 }
Example #2
0
 //Dictionary<string
 // Use this for initialization
 void Start()
 {
     _game=new SingleGame.GameManager();
     _game.Start();
     StartCoroutine(init());
     StartCoroutine("timeProgression");
 }