private void Awake() { display = GetComponent <Text>(); chatToggle = GetComponentInParent <ChatDisplayToggle>(); inputInfo = new SingleControlInputInfo { ControlAction = action }; }
public override void OnEnter() { SingleControlInputInfo singleControlInputInfo = new SingleControlInputInfo(); singleControlInputInfo.ControlAction = ControlAction; SingleControlInputInfo singleControlInputInfo2 = singleControlInputInfo; Service.Get <InputService>().PopulateInputInfo(singleControlInputInfo2); Variable.Value = singleControlInputInfo2.PrimaryKey; Finish(); }