private void sine_PropertyChanged(object sender, PropertyChangedEventArgs e) { SineSignal sineSignal = sender as SineSignal; sineSignal.Update(); if (!suppressSourceUpdate) { updateSource(); } }
private void btnAddSine_Click(object sender, RoutedEventArgs e) { SineSignal signal = new SineSignal(); if (sources.Count > 0) { signal.SetSampleRate(sources[0].SampleRate); signal.SetNumberOfSamples(sources[0].NumberOfSamples); } else { GlobalSampleRate = signal.SampleRate; } signal.Update(); sources.Add(signal); signal.PropertyChanged += new PropertyChangedEventHandler(sine_PropertyChanged); signal.PropertyChanged += new PropertyChangedEventHandler(signal_PropertyChanged); sourcesList.SelectedIndex = sources.IndexOf(signal); updateSource(); }