private void SetSimulationiTrainingParams(SimulationTrainingParams simulationTrainingParams) { foreach (SimulationArea simArea in simulationAreas) { simArea.SetSimulationTrainingParams(simulationTrainingParams); } }
public void SetSimulationTrainingParams(SimulationTrainingParams trainingParams) { deathZoneWidth = trainingParams.deathZoneWidth; deathZoneHeight = trainingParams.deathZoneHeight; planetDesignationAreaWidth = trainingParams.planetDesignationAreaWidth; planetDesignationAreaHeight = trainingParams.planetDesignationAreaHeight; rocketToTargetPlanetBodyMinOffset = trainingParams.rocketToTargetPlanetMinOffset; rocketToTargetPlanetBodyMaxOffset = trainingParams.rocketToTargetPlanetMaxOffset; rocketNearTargetPlanetProbability = trainingParams.rocketSpawnNearTargetPlanetProbability; }