public void Awake() { GameEvents.onShowUI.Add(ShowUI); GameEvents.onHideUI.Add(HideUI); planeConfig = Settings.CurrentPlaneConfig; landerConfig = Settings.CurrentLanderConfig; descentRateFactorExp = (float)Math.Log10(planeConfig.DescentRateFactor); tooLowGearAltitudeString = planeConfig.TooLowGearAltitude.ToString(); touchDownSpeedString = landerConfig.TouchDownSpeed.ToString(); horizontalSpeedCheckAltitudeString = landerConfig.HorizontalSpeedCheckAltitude.ToString(); showConfigs = Settings.showConfigs; vesselType = SimpleTypes.VesselType.NONE; }
public void Awake() { GameEvents.onShowUI.Add(ShowUI); GameEvents.onHideUI.Add(HideUI); PlaneConfig = Settings.PlaneConfig; LanderConfig = Settings.LanderConfig; descentRateFactorExp = (float)Math.Log10(PlaneConfig.DescentRateFactor); tooLowGearAltitudeString = PlaneConfig.TooLowGearAltitude.ToString(); touchDownSpeedString = LanderConfig.TouchDownSpeed.ToString(); horizontalSpeedCheckAltitudeString = LanderConfig.HorizontalSpeedCheckAltitude.ToString(); showConfigs = Settings.showConfigs; vesselType = SimpleTypes.VesselType.NONE; }
private void drawConfigUI() { GUILayout.BeginVertical(); { vesselType = Gpws.ActiveVesselType; if (vesselType != SimpleTypes.VesselType.NONE) { showConfigs = GUILayout.Toggle( showConfigs, String.Format("select {0} function", vesselType.ToString().ToLower()), buttonStyle, GUILayout.Width(200), GUILayout.Height(20)); if (showConfigs) { drawSetting(); } } } GUILayout.EndVertical(); }
private void drawConfigUI() { GUILayout.BeginVertical(); { vesselType = Gpws.ActiveVesselType; if (vesselType != SimpleTypes.VesselType.NONE) { GUILayout.BeginHorizontal(); showConfigs = GUILayout.Toggle( showConfigs, String.Format("Show {0} settings", vesselType.ToString().ToLower()), buttonStyle, GUILayout.Width(150), GUILayout.Height(20)); if (showConfigs) { drawSetting(); } else { GUILayout.EndHorizontal(); } } } GUILayout.EndVertical(); }
private void drawConfigUI() { GUILayout.BeginVertical(); { vesselType = GPWS.ActiveVesselType; if (vesselType != SimpleTypes.VesselType.NONE) { showConfigs = GUILayout.Toggle( showConfigs, String.Format("select {0} function", vesselType.ToString().ToLower()), buttonStyle, GUILayout.Width(200), GUILayout.Height(20)); if (showConfigs) { drawSetting(); } } } GUILayout.EndVertical(); }