Example #1
0
        private void UpdateTransformMatrix()
        {
            Matrix4x4 mat = Matrix4x4.CreateScale(SimulationWidth / (float)SimulationHeight, 1f, 1f) * Matrix4x4.CreateTranslation(offset.X, offset.Y, 0) * Matrix4x4.CreateScale(scale);

            drawProgram.SetView(mat, Vector3.Zero);
        }