public override void PostLoad() { PlaceItems[0] = SimplePrototypeItem.MakePlaceable(mod, "BigButtonItem", Type, 24, 20); PlaceItems[0].item.rare = ItemRarityID.White; NetRouter.AddHandler(this); }
public override void PostLoad() { PlaceItems[0] = SimplePrototypeItem.MakePlaceable(mod, "SmallButtonItem", Type, 20, 20, 0, Item.sellPrice(0, 0, 4, 0)); PlaceItems[0].item.rare = ItemRarityID.White; NetRouter.AddHandler(this); }
public override void PostLoad() { PlaceItems = new ModItem[2]; //Filter PlaceItems[0] = SimplePrototypeItem.MakePlaceable(mod, "TransferFilterItem", Type, 16, 16, 0); //InverseFilter PlaceItems[1] = SimplePrototypeItem.MakePlaceable(mod, "InverseTransferFilterItem", Type, 16, 16, 1); LoadFilters(); }
public override void PostLoad() { PlaceItems = new ModItem[3]; int sell = Item.sellPrice(0, 1, 0, 0); //Omni turret PlaceItems[0] = SimplePrototypeItem.MakePlaceable(mod, "OmniTurretItem", Type, 32, 32, 0, sell); PlaceItems[0].item.rare = ItemRarityID.Green; //Super omni turret PlaceItems[1] = SimplePrototypeItem.MakePlaceable(mod, "SuperOmniTurretItem", Type, 32, 32, 1, sell); PlaceItems[1].item.rare = ItemRarityID.LightRed; //Matter projector PlaceItems[2] = SimplePrototypeItem.MakePlaceable(mod, "MatterProjectorItem", Type, 32, 32, 2, sell); PlaceItems[2].item.rare = ItemRarityID.Cyan; NetRouter.AddHandler(this); }
public override void PostLoad() { PlaceItems[0] = SimplePrototypeItem.MakePlaceable(mod, "TransferRelayItem", Type, 32, 16); }
public override void PostLoad() { PlaceItems[0] = SimplePrototypeItem.MakePlaceable(mod, "MagicStorageExtraInterfaceItem", Type, 32, 32); }
public override void PostLoad() { PlaceItems[0] = SimplePrototypeItem.MakePlaceable(mod, "TransferAssemblerItem", Type, 16, 16, 0, Item.sellPrice(0, 1, 0, 0)); PlaceItems[0].item.rare = ItemRarityID.LightRed; }
public override void PostLoad() { PlaceItems[0] = SimplePrototypeItem.MakePlaceable(mod, "PlayerInterfaceItem", Type, 26, 26, 0, Item.sellPrice(0, 1, 0, 0)); PlaceItems[0].item.rare = ItemRarityID.LightRed; }
public override void PostLoad() { PlaceItem = SimplePrototypeItem.MakePlaceable(mod, "LivingHellstoneItem", Type); PlaceItem.item.rare = ItemRarityID.Green; PlaceItem.item.mech = false; }
public override void PostLoad() { PlaceItems[0] = SimplePrototypeItem.MakePlaceable(mod, "TransferExtractorItem", Type); }