private void OnLogoutMsg(NetMessageData messageHandler) { SimpleNetManager.Player player = SimpleNetManager.PlayerManager.GetPlayer(messageHandler.session); Debug.Log("服务端接收登出:" + player); LogoutAction(player); }
private void OnPeerDisconnected(Session session, EDisconnectInfo info) { SimpleNetManager.Player player = SimpleNetManager.PlayerManager.GetPlayer(session); LogoutAction(player); }