//=================================================================================== // // Event // //=================================================================================== private void OnHelpTooltip(GameObject go, bool state) { UserBuffInfo buffInfo = UserInfo.Instance.userBuffInfo; UserBuffIcon icon = go.GetComponent <UserBuffIcon>(); if (_simpleHelpTip == null) { _simpleHelpTip = UIResourceMgr.CreatePrefab <SimpleHelpTip>(BUNDLELIST.PREFABS_UI_MAINMENU, transform, "SimpleHelpTip", SetTransformType.Default); } _simpleHelpTip.gameObject.SetActive(state); if (state == true) { UtilTransform.AttachTransForm(go.transform, _simpleHelpTip.transform, SetTransformType.Default); _simpleHelpTip.Init(buffInfo.GetText(icon.userBuffType)); _simpleHelpTip.OpenUI(); UtilTransform.AttachTransForm(_scrollView.transform.parent, _simpleHelpTip.transform, SetTransformType.IgnoreValue); } else { _simpleHelpTip.CloseUI(); } }
private void OnHelpTooltip(GameObject go, bool state) { if (state == true) { if (_SimpleHelpTip == null) { _SimpleHelpTip = UIResourceMgr.CreatePrefab <SimpleHelpTip>(BUNDLELIST.PREFABS_UI_MAINMENU, _HelpButton.transform, "SimpleHelpTip"); _SimpleHelpTip.Init(20); } _SimpleHelpTip.OpenUI(); } else { _SimpleHelpTip.CloseUI(); } }