Example #1
0
 private void Womb_dataChange(object sender, SimpleDataChangeEvent <Womb, WombData> e)
 {
     if (e.newValues is PlayerWombData playerWombData)
     {
         currentlyEnabled = playerWombData.basiliskWomb;
     }
     else
     {
         currentlyEnabled = false;
     }
 }
Example #2
0
 private void Womb_dataChange(object sender, SimpleDataChangeEvent <Womb, WombData> e)
 {
     if (e.newValues.hasOviposition)
     {
         currentlyEnabled = e.newValues.hasOviposition;
     }
     else
     {
         currentlyEnabled = false;
     }
 }
Example #3
0
 private void Womb_dataChange(object sender, SimpleDataChangeEvent <Womb, WombData> e)
 {
     if (e.newValues.hasDiapause)
     {
         currentlyEnabled = true;
     }
     else
     {
         currentlyEnabled = false;
     }
 }