private void deleteToolStripMenuItem_Click(object sender, EventArgs e) { if (this.selected is SimVehicle) { // vehicle SimVehicle isv = (SimVehicle)this.selected; // notfy SimulatorOutput.WriteLine("Removed Vehicle: " + isv.SimVehicleState.VehicleID.ToString()); // remove this.displayObjects.Remove(this.selected); this.Simulation.simEngine.Vehicles.Remove(isv.VehicleId); this.Simulation.clientHandler.Remove(isv.VehicleId); this.Simulation.OnClientsChanged(); if (this.tracked != null && this.tracked.VehicleId.Equals(isv.VehicleId)) { this.tracked = null; } // remove selecation this.selected = null; // properties this.Simulation.simEngine.SetPropertyGridDefault(); // redraw this.Invalidate(); } }
private void vehicleContextMenuStrip1_Opening(object sender, CancelEventArgs e) { if (this.selected is SimVehicle) { // vehicle SimVehicle isv = (SimVehicle)this.selected; if (isv.SimVehicleState.IsBound) { this.bindToolStripMenuItem.Enabled = false; this.trackToolStripMenuItem.Enabled = true; this.unbindToolStripMenuItem.Enabled = true; this.stopTrackToolStripMenuItem.Enabled = true; this.deleteToolStripMenuItem.Enabled = true; } else { this.bindToolStripMenuItem.Enabled = true; this.trackToolStripMenuItem.Enabled = true; this.unbindToolStripMenuItem.Enabled = false; this.stopTrackToolStripMenuItem.Enabled = true; this.deleteToolStripMenuItem.Enabled = true; } } else { this.bindToolStripMenuItem.Enabled = false; this.trackToolStripMenuItem.Enabled = false; this.unbindToolStripMenuItem.Enabled = false; this.stopTrackToolStripMenuItem.Enabled = false; this.deleteToolStripMenuItem.Enabled = false; } }
private void unbindToolStripMenuItem_Click(object sender, EventArgs e) { SimVehicle isv = (SimVehicle)this.selected; if (this.tracked != null && this.tracked.VehicleId.Equals(isv.VehicleId)) { this.tracked = null; } ((SimVehicle)this.selected).SimVehicleState.IsBound = false; this.Invalidate(); }
private void stopTrackToolStripMenuItem_Click(object sender, EventArgs e) { this.tracked = null; this.Invalidate(); }
private void trackToolStripMenuItem_Click(object sender, EventArgs e) { this.tracked = (SimVehicle)this.selected; this.Invalidate(); }
/// <summary> /// What to do when mouse moves /// </summary> /// <param name="e"></param> protected override void OnMouseMove(MouseEventArgs e) { #region Left if (e.Button == MouseButtons.Left) { // dragging vehicle if (this.selected != null && this.selected is CarDisplayObject && isDragging && this.temporaryCoordinate.HasValue) { // Get the offset. Point point = e.Location; // new coord Coordinates newCoord = this.transform.GetWorldPoint(new PointF(point.X, point.Y)); // calc offse Coordinates offset = newCoord - this.temporaryCoordinate.Value; // moving object CarDisplayObject cdo = (CarDisplayObject)this.selected; // check we are not tracking if (this.tracked != null && cdo.Equals(this.tracked)) { this.tracked = null; } // move cdo.InMove(this.temporaryCoordinate.Value, offset, this.transform); // check snap pos or heading if (cdo.SnapHeading || cdo.SnapPosition) { // filter for vehicles DisplayObjectFilter partitionDof = delegate(IDisplayObject target) { // check if target is network object if (target is ArbiterLanePartition) { return(true); } else { return(false); } }; // check to see if selected a partition HitTestResult vhcHtr = this.HitTest(transform.GetWorldPoint(new PointF(e.X, e.Y)), partitionDof); // check hit if (vhcHtr.Hit) { // get partition ArbiterLanePartition alp = (ArbiterLanePartition)vhcHtr.DisplayObject; // heading Coordinates heading = alp.Vector(); // position Coordinates closest = alp.PartitionPath.GetPoint(alp.PartitionPath.GetClosestPoint(transform.GetWorldPoint(new PointF(e.X, e.Y)))); if (cdo.SnapPosition) { cdo.Position = closest; } if (cdo.SnapHeading) { cdo.Heading = heading; } } } } else if (this.selected != null && this.selected is SimObstacle && isDragging && this.temporaryCoordinate.HasValue) { // Get the offset. Point point = e.Location; // new coord Coordinates newCoord = this.transform.GetWorldPoint(new PointF(point.X, point.Y)); // calc offse Coordinates offset = newCoord - this.temporaryCoordinate.Value; // moving object SimObstacle so = (SimObstacle)this.selected; // move so.InMove(this.temporaryCoordinate.Value, offset, this.transform); } // check if user is dragging else if (isDragging) { // Get the offset. Point point = (Point)controlTag; // Calculate change in position double deltaX = e.X - point.X; double deltaY = e.Y - point.Y; // Update the world Coordinates tempCenter = WorldTransform.CenterPoint; tempCenter.X -= deltaX / WorldTransform.Scale; tempCenter.Y += deltaY / WorldTransform.Scale; WorldTransform.CenterPoint = tempCenter; // update control controlTag = new Point(e.X, e.Y); } // redraw this.Invalidate(); } #endregion #region Right else if (e.Button == MouseButtons.Right) { if (this.selected != null && this.selected is SimObstacle && isDragging && this.temporaryCoordinate.HasValue) { // Get the offset. Point point = e.Location; // new coord Coordinates newCoord = this.transform.GetWorldPoint(new PointF(point.X, point.Y)); // moving object SimObstacle so = (SimObstacle)this.selected; // calc new rel heading Coordinates offset = newCoord - so.Position; // calc degree diff //double rotDiff = offset.ToDegrees() - this.temporaryCoordinate.Value.ToDegrees(); // new head //Coordinates newHead = so.Heading.Rotate(rotDiff); // set so.Heading = offset; this.Invalidate(); } } #endregion base.OnMouseMove(e); }