Example #1
0
        /// <summary>
        /// Returns a List with all available UV-Coords
        /// </summary>
        /// <returns></returns>
        public SimPe.Geometry.Vectors4f GetBones()
        {
            SimPe.Geometry.Vectors4f ret = GetVectors(ElementIdentity.BoneAssignment);

            foreach (SimPe.Geometry.Vector4f v in ret)
            {
                if ((int)v.X != 0xff)
                {
                    v.X = this.UsedJoints[(byte)v.X];
                }
                if ((int)v.Y != 0xff)
                {
                    v.Y = this.UsedJoints[(byte)v.Y];
                }
                if ((int)v.Z != 0xff)
                {
                    v.Z = this.UsedJoints[(byte)v.Z];
                }
                if ((int)v.W != 0xff)
                {
                    v.W = this.UsedJoints[(byte)v.W];
                }
            }
            return(ret);
        }
Example #2
0
        /// <summary>
        /// Returns a List with all available Vertices
        /// </summary>
        /// <returns></returns>
        public SimPe.Geometry.Vectors4f GetVectors(ElementIdentity id)
        {
            SimPe.Geometry.Vectors4f ret = new SimPe.Geometry.Vectors4f();
            if (this.Link != null)
            {
                GmdcElement e = this.Link.FindElementType(id);
                if (e != null)
                {
                    int nr = this.Link.GetElementNr(e);

                    for (int i = 0; i < Link.ReferencedSize; i++)
                    {
                        GmdcElementValueBase    vb = Link.GetValue(nr, i);
                        SimPe.Geometry.Vector4f v;
                        if (vb is GmdcElementValueOneInt)
                        {
                            GmdcElementValueOneInt oi = (GmdcElementValueOneInt)vb;
                            byte[] data = oi.Bytes;
                            if (data.Length == 4)
                            {
                                v = new SimPe.Geometry.Vector4f(data[0], data[1], data[2], data[3]);
                            }
                            else if (data.Length == 3)
                            {
                                v = new SimPe.Geometry.Vector4f(data[0], data[1], data[2]);
                            }
                            else if (data.Length == 2)
                            {
                                v = new SimPe.Geometry.Vector4f(data[0], data[1], 0);
                            }
                            else
                            {
                                v = new SimPe.Geometry.Vector4f(data[0], 0, 0);
                            }
                        }
                        else if (vb.Data.Length == 3)
                        {
                            v = new SimPe.Geometry.Vector4f(vb.Data[0], vb.Data[1], vb.Data[2]);
                        }
                        else if (vb.Data.Length == 2)
                        {
                            v = new SimPe.Geometry.Vector4f(vb.Data[0], vb.Data[1], 0);
                        }
                        else
                        {
                            v = new SimPe.Geometry.Vector4f(vb.Data[0], 0, 0);
                        }

                        ret.Add(v);
                    }
                }
            }

            return(ret);
        }