private SimPe.CheckItemState chkFileTable_ClickedFix(object sender, SimPe.CheckItemState isok) { isok = CheckItemState.Unknown; try { string msg = "your file table folder settings will be reset"; if (Helper.Profile.Length > 0) { msg += " and you will need to re-save profile " + Helper.Profile; } if (System.Windows.Forms.MessageBox.Show("The File table settings file was not correct and you have asked to fix it.\n" + Helper.DataFolder.FoldersXREG + "\n" + "SimPE can generate a new one (" + msg + ").\n\n" + "Should SimPe delete the File table settings File?" , "Fix", System.Windows.Forms.MessageBoxButtons.YesNo, System.Windows.Forms.MessageBoxIcon.Question) == System.Windows.Forms.DialogResult.Yes) { System.IO.File.Delete(Helper.DataFolder.FoldersXREG); FileTable.Reload(); if (FixedFileTable != null) { FixedFileTable(this, new EventArgs()); } } } catch { isok = CheckItemState.Fail; } return(isok); }
private SimPe.CheckItemState chkSimFolder_ClickedFix(object sender, SimPe.CheckItemState isok) { isok = CheckItemState.Unknown; PathProvider.Global.SetDefaultPaths(); if (Helper.Profile.Length > 0) { System.Windows.Forms.MessageBox.Show("You will need to re-save profile " + Helper.Profile, "Fix", System.Windows.Forms.MessageBoxButtons.OK, System.Windows.Forms.MessageBoxIcon.Warning); } return(isok); }
private SimPe.CheckItemState chkCache_CalledCheck(object sender, SimPe.CheckItemState isok) { isok = CheckItemState.Ok; CheckItem ci = sender as CheckItem; try { SimPe.Cache.CacheFile cf = new SimPe.Cache.CacheFile(); string path = Helper.SimPeCache; try { cf.Load(path); } catch (Exception ex) { ci.Details += SimPe.Localization.GetString("Check: Unable to load cache") + Helper.lbr; ci.Details += " " + SimPe.Localization.GetString("Check: Error while load").Replace("{name}", path) + Helper.lbr; ci.Details += " " + ex.Message + Helper.lbr + Helper.lbr; } path = Helper.SimPeLanguageCache; try { cf.Load(path); } catch (Exception ex) { ci.Details += SimPe.Localization.GetString("Check: Unable to load cache") + Helper.lbr; ci.Details += " " + SimPe.Localization.GetString("Check: Error while load").Replace("{name}", path) + Helper.lbr; ci.Details += " " + ex.Message + Helper.lbr + Helper.lbr; } } catch (Exception ex) { isok = CheckItemState.Fail; ci.Details = ex.Message; } return(isok); }
private SimPe.CheckItemState chkFileTable_CalledCheck(object sender, SimPe.CheckItemState isok) { isok = CheckItemState.Ok; FileTable.FileIndex.Load(); CheckItem ci = sender as CheckItem; try { SimPe.Interfaces.Scenegraph.IScenegraphFileIndexItem[] items = FileTable.FileIndex.FindFile(Data.MetaData.OBJD_FILE, true); if (items.Length < 3000) { ci.Details += SimPe.Localization.GetString("Check: No Objects") + Helper.lbr; isok = CheckItemState.Fail; } else { items = FileTable.FileIndex.FindFile(Data.MetaData.OBJD_FILE, 0x7F94AFE8, 0x000041AB, null); if (items.Length == 0) { ci.Details += SimPe.Localization.GetString("Check: No Objects") + Helper.lbr; isok = CheckItemState.Fail; } } items = FileTable.FileIndex.FindFile(Data.MetaData.TXMT, true); if (items.Length < 100) { ci.Details += SimPe.Localization.GetString("Check: No Textures") + Helper.lbr; isok = CheckItemState.Fail; } } catch (Exception ex) { isok = CheckItemState.Fail; ci.Details = ex.Message; } return(isok); }
private SimPe.CheckItemState chkCache_ClickedFix(object sender, SimPe.CheckItemState isok) { isok = CheckItemState.Unknown; ClearCache(); return(isok); }
private SimPe.CheckItemState chkSimFolder_CalledCheck(object sender, SimPe.CheckItemState isok) { isok = CheckItemState.Ok; CheckItem ci = sender as CheckItem; try { string test, path; foreach (ExpansionItem ei in PathProvider.Global.Expansions) { if (!ei.Exists) { continue; } path = ei.InstallFolder; //Helper.WindowsRegistry.GetExecutableFolder(ep); string name = ei.ExeName; test = System.IO.Path.Combine(path, "TSBin" + Helper.PATH_SEP + name); if (!System.IO.File.Exists(test)) { isok = CheckItemState.Fail; ci.Details += SimPe.Localization.GetString("Check: Folder not found").Replace("{name}", ei.Name) + Helper.lbr; ci.Details += " " + SimPe.Localization.GetString("Check: Unable to locate").Replace("{name}", test) + Helper.lbr + Helper.lbr; continue; } test = System.IO.Path.Combine(path, "TSData" + Helper.PATH_SEP + "Res" + Helper.PATH_SEP + "Objects" + Helper.PATH_SEP + "objects.package"); if (!System.IO.File.Exists(test)) { isok = CheckItemState.Fail; ci.Details += SimPe.Localization.GetString("Check: Folder not found").Replace("{name}", ei.Name) + Helper.lbr; ci.Details += " " + SimPe.Localization.GetString("Check: Unable to locate").Replace("{name}", test) + Helper.lbr + Helper.lbr; continue; } } path = PathProvider.SimSavegameFolder; test = System.IO.Path.Combine(path, "Neighborhoods"); if (!System.IO.Directory.Exists(test)) { isok = CheckItemState.Fail; ci.Details += SimPe.Localization.GetString("Check: Folder not found").Replace("{name}", SimPe.Localization.GetString("Savegames")) + Helper.lbr; ci.Details += " " + SimPe.Localization.GetString("Check: Unable to locate").Replace("{name}", test) + Helper.lbr + Helper.lbr; } if (isok == CheckItemState.Ok) { test = Data.MetaData.GMND_PACKAGE; if (!System.IO.File.Exists(test)) { isok = CheckItemState.Warning; ci.Details += SimPe.Localization.GetString("Check: CEP not found") + Helper.lbr; ci.Details += " " + SimPe.Localization.GetString("Check: Unable to locate").Replace("{name}", test) + Helper.lbr + Helper.lbr; } test = Data.MetaData.MMAT_PACKAGE; if (!System.IO.File.Exists(test)) { isok = CheckItemState.Warning; ci.Details += SimPe.Localization.GetString("Check: CEP not found") + Helper.lbr; ci.Details += " " + SimPe.Localization.GetString("Check: Unable to locate").Replace("{name}", test) + Helper.lbr + Helper.lbr; } } } catch (Exception ex) { isok = CheckItemState.Fail; ci.Details = ex.Message; } return(isok); }