Example #1
0
        protected override OptionResult Run(GameHitParameters <GameObject> parameters)
        {
            List <Item> choices = new List <Item>();

            Sim sim = mTarget as Sim;

            if (sim != null)
            {
                IEnumerable <CasteOptions> castes = StoryProgression.Main.Options.GetSim(sim).Castes;
                if (castes != null)
                {
                    foreach (CasteOptions option in castes)
                    {
                        choices.Add(new Item(option));
                    }
                }
            }
            else
            {
                Lot lot = mTarget as Lot;
                if (lot != null)
                {
                    if (lot.Household != null)
                    {
                        Dictionary <CasteOptions, bool> lookup = new Dictionary <CasteOptions, bool>();

                        foreach (SimDescription desc in Households.All(lot.Household))
                        {
                            IEnumerable <CasteOptions> castes = StoryProgression.Main.Options.GetSim(desc).Castes;
                            if (castes != null)
                            {
                                foreach (CasteOptions option in castes)
                                {
                                    if (lookup.ContainsKey(option))
                                    {
                                        continue;
                                    }
                                    lookup.Add(option, true);

                                    choices.Add(new Item(option));
                                }
                            }
                        }
                    }
                }
                else if (Common.IsRootMenuObject(mTarget))
                {
                    foreach (CasteOptions option in StoryProgression.Main.Options.AllCastes)
                    {
                        choices.Add(new Item(option));
                    }
                }
            }

            CommonSelection <Item> .Results selection = new CommonSelection <Item>(Name, choices).SelectMultiple();
            if ((selection == null) || (selection.Count == 0))
            {
                return(OptionResult.Failure);
            }

            if (sim != null)
            {
                SimData data = StoryProgression.Main.Options.GetSim(sim);

                foreach (Item item in selection)
                {
                    data.RemoveValue <ManualCasteOption, CasteOptions>(item.Value);
                }
            }
            else
            {
                Lot lot = mTarget as Lot;
                if (lot != null)
                {
                    if (lot.Household != null)
                    {
                        Dictionary <CasteOptions, bool> lookup = new Dictionary <CasteOptions, bool>();

                        foreach (SimDescription desc in Households.All(lot.Household))
                        {
                            SimData data = StoryProgression.Main.Options.GetSim(desc);

                            foreach (Item item in selection)
                            {
                                data.RemoveValue <ManualCasteOption, CasteOptions>(item.Value);
                            }
                        }
                    }
                }
                else if (Common.IsRootMenuObject(mTarget))
                {
                    foreach (Item item in selection)
                    {
                        StoryProgression.Main.Options.RemoveCaste(item.Value);
                    }
                }
            }

            return(OptionResult.SuccessRetain);
        }