public virtual string GetDescription() { var descriptionBuilder = new StringBuilder(); descriptionBuilder.AppendLine($"Model name: {ModelName}"); descriptionBuilder.AppendLine($"{Battery.ToString()}"); descriptionBuilder.AppendLine($"{Speaker.ToString()}"); descriptionBuilder.AppendLine($"Keyboard type : {KeyBoard.ToString()}"); descriptionBuilder.AppendLine($"Microphone : {Microphone.ToString()}"); descriptionBuilder.AppendLine($"Sim card : {SimCard.ToString()}"); descriptionBuilder.AppendLine($"{Screen.ToString()}"); return(descriptionBuilder.ToString()); }
public override string ToString() { var descriptionBuilder = new StringBuilder(); descriptionBuilder.AppendLine($"Model: {Model.ToString()}"); descriptionBuilder.AppendLine($"SerialNamber: {SerialNumber.ToString()}"); descriptionBuilder.AppendLine($"SimCard Type: {SimCard.ToString()}"); descriptionBuilder.AppendLine($"Screen Type: {Screen.ToString()}"); descriptionBuilder.AppendLine($"Battery Type: {Battery.ToString()}"); descriptionBuilder.AppendLine($"Dynamic Type: {Dynamic.ToString()}"); descriptionBuilder.AppendLine($"Microphone Type: {Microphone.ToString()}"); return(descriptionBuilder.ToString()); }
public override string ToString() { var descriptionBuilder = new StringBuilder(); descriptionBuilder.AppendLine($"Screen Type: {Screen.ToString()}"); descriptionBuilder.AppendLine($"Dynamic Type: {Speaker.ToString()}"); descriptionBuilder.AppendLine($"Battery Type: {Battery.ToString()}"); descriptionBuilder.AppendLine($"Keyboard Type: {Keyboard.ToString()}"); descriptionBuilder.AppendLine($"Microphone Type: {Microphone.ToString()}"); descriptionBuilder.AppendLine($"Simcard Type: {SimCard.ToString()}"); return(descriptionBuilder.ToString()); }
public void CreateSimCorpMobile() { Screen = defineScreen(); int ktype = defineEnumParam(typeof(KeybordType)); int ltype = defineEnumParam(typeof(Language)); Keyboard = new Keyboard(ktype, ltype); Console.WriteLine("Enter battery capacity"); int bcapacity = Convert.ToInt32(Console.ReadLine()); int btype = defineEnumParam(typeof(BatteryType)); Battery = new Battery(bcapacity, (BatteryType)btype); int stype = defineEnumParam(typeof(SimFormat)); SimCard = new SimCard(stype); int ostype = defineEnumParam(typeof(OStype)); OperatingSystem = new MobilePhoneComponents.OperatingSystem(ostype); Console.WriteLine("Enter camera quality (MPx)"); double cquality = Convert.ToDouble(Console.ReadLine()); Console.WriteLine("Choose autofocus (false/true)"); bool cautofocus = Convert.ToBoolean(Console.ReadLine()); Console.WriteLine("Choose flash (false/true)"); bool cflash = Convert.ToBoolean(Console.ReadLine()); Camera = new Camera(cquality, cautofocus, cflash); Console.WriteLine("_______________________"); Console.WriteLine("Defined parameters:"); Console.WriteLine(Screen.ToString()); Console.WriteLine(Keyboard.ToString()); Console.WriteLine(Battery.ToString()); Console.WriteLine(SimCard.ToString()); Console.WriteLine(OperatingSystem.ToString()); Console.WriteLine(Camera.ToString()); }
private void validateRule(string behavName) { var rejectedRule = new List <string>(); var repairedRules = 0; var MulliganRulesTmp = new Dictionary <string, string>(); foreach (var oneRule in this.MulliganRules) { var ruleKey = oneRule.Key.Split(new[] { ";" }, StringSplitOptions.RemoveEmptyEntries); var ruleValue = oneRule.Value.Split(new[] { ";" }, StringSplitOptions.RemoveEmptyEntries); var ruleValueOne = oneRule.Value; if (ruleKey.Length != 4 || ruleValue.Length != 3) { rejectedRule.Add(this.getClearRule(oneRule.Key)); continue; } if (ruleKey[0] != ruleKey[0]) { rejectedRule.Add(this.getClearRule(oneRule.Key)); continue; } if (ruleKey[1] != ruleKey[1]) { rejectedRule.Add(this.getClearRule(oneRule.Key)); continue; } if (ruleKey[2] != ruleKey[2]) { rejectedRule.Add(this.getClearRule(oneRule.Key)); continue; } if (ruleValue[0] != "Hold" && ruleValue[0] != "Discard") { rejectedRule.Add(this.getClearRule(oneRule.Key)); continue; } try { Convert.ToInt32(ruleValue[1]); } catch (Exception eee) { rejectedRule.Add(this.getClearRule(oneRule.Key)); continue; } if (ruleValue[2] != "/") { if (ruleValue[2].Length < 4) // if lenght < 4 then it a manarule { var manaRule = 4; try { manaRule = Convert.ToInt32(ruleValue[2]); } catch { } if (manaRule < 0) { manaRule = 0; } else if (manaRule > 100) { manaRule = 100; } var tmpSB = new StringBuilder(ruleValue[0], 500); tmpSB.Append(";").Append(ruleValue[1]).Append(";").Append(manaRule); ruleValueOne = tmpSB.ToString(); } else { var wasBreak = false; var addedCards = ruleValue[2].Split(new[] { "/" }, StringSplitOptions.RemoveEmptyEntries); var MulliganRulesManualTmp = new Dictionary <SimCard, string>(); foreach (var s in addedCards) { SimCard tempID = s; if (s != tempID.ToString()) { rejectedRule.Add(this.getClearRule(oneRule.Key)); wasBreak = true; break; } if (MulliganRulesManualTmp.ContainsKey(tempID)) { repairedRules++; } else { MulliganRulesManualTmp.Add(tempID, ""); } } if (wasBreak) { continue; } var tmpSB = new StringBuilder(ruleValue[0], 500); tmpSB.Append(";").Append(ruleValue[1]).Append(";"); for (var i = 0; i < MulliganRulesManualTmp.Count; i++) { if (i + 1 == MulliganRulesManualTmp.Count) { break; } tmpSB.Append(MulliganRulesManualTmp.ElementAt(i).Key.ToString()).Append("/"); } tmpSB.Append(MulliganRulesManualTmp.ElementAt(MulliganRulesManualTmp.Count - 1).Key.ToString()); ruleValueOne = tmpSB.ToString(); } } MulliganRulesTmp.Add(oneRule.Key, ruleValueOne); } if (rejectedRule.Count > 0) { Helpfunctions.Instance.ErrorLog("[开局留牌] 弃掉卡牌的规则列表:"); foreach (var tmp in rejectedRule) { Helpfunctions.Instance.ErrorLog(tmp); } Helpfunctions.Instance.ErrorLog("[开局留牌] 关闭规则列表."); } if (repairedRules > 0) { Helpfunctions.Instance.ErrorLog($"{repairedRules} repaired rules"); } this.MulliganRules.Clear(); foreach (var oneRule in MulliganRulesTmp) { this.MulliganRules.Add(oneRule.Key, oneRule.Value); } Helpfunctions.Instance.ErrorLog( $"[开局留牌] {(this.MulliganRules.Count > 0 ? this.MulliganRules.Count + " 读取留牌规则成功" : "并没有特殊的规则.")}"); this.mulliganRulesLoaded = true; if (behavName == "") //oldCompatibility { this.MulliganRulesDB.Add("控场模式", new Dictionary <string, string>(this.MulliganRules)); this.MulliganRulesDB.Add("怼脸模式", new Dictionary <string, string>(this.MulliganRules)); } else { this.MulliganRulesDB.Add(behavName, new Dictionary <string, string>(this.MulliganRules)); } }