Example #1
0
        public void TestBreak()
        {
            Mount();

            var fileStream = VirtualFileSystem.OpenStream("/assets/shaders/UnrollBreak.hlsl", VirtualFileMode.Open, VirtualFileAccess.Read);
            var sr = new StreamReader(fileStream);
            string source = sr.ReadToEnd();
            fileStream.Close();

            var compiler = new SiliconStudio.Xenko.Graphics.ShaderCompiler.OpenGL.ShaderCompiler(true);
            compiler.Compile(source, "VSMain", "vs");
        }
Example #2
0
        public void TestBreak()
        {
            Mount();

            var    fileStream = VirtualFileSystem.OpenStream("/assets/shaders/UnrollBreak.hlsl", VirtualFileMode.Open, VirtualFileAccess.Read);
            var    sr         = new StreamReader(fileStream);
            string source     = sr.ReadToEnd();

            fileStream.Close();

            var compiler = new SiliconStudio.Xenko.Graphics.ShaderCompiler.OpenGL.ShaderCompiler(true);

            compiler.Compile(source, "VSMain", "vs");
        }