void SignedInGamer_SignedIn(object sender, SignedInEventArgs e) { if (sessionType != SessionType.None && session == null) { actOnType = true; } }
protected virtual void OnSignedIn(SignedInEventArgs e) { if (SignedIn != null) { SignedIn(this, e); } }
/// <summary> /// Raised when the Live player signed in /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnLiveGamerSignedIn(object sender, SignedInEventArgs e) { var identifiedPlayer = new LiveIdentifiedPlayer(e.Gamer); LocalPlayers.Add(e.Gamer.PlayerIndex, identifiedPlayer); OnPlayerLogin(identifiedPlayer); }
void OnSignedIn(object sender, SignedInEventArgs e) { if (e.Gamer != null && e.Gamer.PlayerIndex == activePlayer) { SignedInGamer.SignedIn -= new EventHandler <SignedInEventArgs>(OnSignedIn); tryLoadHighScores = true; } }
/// <summary> /// Handle signed in gamer event as start avatar loading /// </summary> void SignedInGamer_SignedIn(object sender, SignedInEventArgs e) { // Only load the avatar for player one if (e.Gamer.PlayerIndex == PlayerIndex.One) { // Load the player one avatar LoadAvatar(e.Gamer); } }
protected void OnGamerSignIn(object sender, SignedInEventArgs e) { if (unlockWhenSignedIn) { if (!Guide.IsVisible) { unlockWhenSignedIn = false; UnlockTrial((int)(e.Gamer.PlayerIndex)); } } }
void SignedInGamerSignedIn(object sender, SignedInEventArgs e) { if (e == null) { return; } if (e.Gamer.PlayerIndex != FrameworkCore.ControllingPlayer) { return; } KickToTitleScreen(); }
// Token: 0x06000063 RID: 99 RVA: 0x0000BC6C File Offset: 0x00009E6C protected void GamerSignedInCallback(object sender, SignedInEventArgs args) { SignedInGamer gamer = args.Gamer; if (gamer != null) { GlobalAppDefinitions.gameOnlineActive = 2; if (GlobalAppDefinitions.gameOnlineActive == 2) { GlobalAppDefinitions.gameOnlineActive = 3; gamer.BeginGetAchievements(new AsyncCallback(this.GetAchievementsCallback), gamer); return; } } else { GlobalAppDefinitions.gameOnlineActive = 0; } }
private static void TestSignIn(object o, SignedInEventArgs e) { BasicController b = null; ControllerIndex c = ControllerIndex.Keyboard; #if EDITOR && WINDOWS if (signInState == SignInState.Controller) { #endif b = new XboxController(e.Gamer.PlayerIndex); c = Convert(e.Gamer.PlayerIndex); #if EDITOR && WINDOWS } else { b = new KeyboardController(); } #endif AddPlayer(b, e.Gamer, c); }
public void SignInAsync(FMWW.Http.Client client, string username, string password, string person, string personPassword, object userToken = default(object)) { var onUploadValuesCompleted = new Action <object, UploadValuesCompletedEventArgs>( (o, args) => { client.UploadValuesCompleted -= new UploadValuesCompletedEventHandler((Action <object, UploadValuesCompletedEventArgs>)args.UserState); var html = Encoding.UTF8.GetString(args.Result); var a = new SignedInEventArgs(args.Error, args.Cancelled, userToken); //completedEventHandler(html); if (null == GetBtnLogOff(html)) { a = new SignedInEventArgs(new Exception(), args.Cancelled, userToken); } // ログイン成功 OnSignedIn(a); }); var onOpenReadCompleted = new Action <object, OpenReadCompletedEventArgs>( (o, args) => { client.OpenReadCompleted -= new OpenReadCompletedEventHandler((Action <object, OpenReadCompletedEventArgs>)args.UserState); Stream data = args.Result; StreamReader reader = new StreamReader(data, Encoding.UTF8); var html = reader.ReadToEnd(); data.Close(); reader.Close(); client.UploadValuesAsync(UrlToSignIn, Http.Method.Post, BuildQueryToSignIn(html, username, password, person, personPassword), onUploadValuesCompleted); }); client.UploadValuesCompleted += new UploadValuesCompletedEventHandler(onUploadValuesCompleted); client.OpenReadCompleted += new OpenReadCompletedEventHandler(onOpenReadCompleted); client.OpenReadAsync(UrlToSignIn, onOpenReadCompleted); }
private void SignedInGamer_SignedIn(object sender, SignedInEventArgs e) { SaveHighScore(); }
private void SignedInGamer_SignedIn(object sender, SignedInEventArgs e) { e.Gamer.Tag = new SpaceMarine(_assetManager); ((SpaceMarine)e.Gamer.Tag).PlayerName = e.Gamer.Gamertag; }
void SignedInGamer_SignedIn(object sender, SignedInEventArgs e) { needsUpdate = true; }
protected void GamerSignedInCallback(object sender, SignedInEventArgs args) { //if (args.Gamer.IsSignedInToLive) // XNAConnect.gamer = args.Gamer; TheSims3.IsTrialMode = Guide.IsTrialMode; }