Example #1
0
 private void Update()
 {
     if (inRange && !anim.GetCurrentAnimatorStateInfo(0).IsName("Enemy_Attack_Melee") && !anim.GetCurrentAnimatorStateInfo(0).IsName("Enemy_Attack_Ranged"))
     {
         if (enemyParent != null)
         {
             enemyParent.Flip();
         }
     }
 }