private void addRedBoxAroundResident(string side, int num) { //adds a red border around a resident, to draw attention to that resident SideHintTile[] row; if (side == "top") { row = gameManager.puzzleGenerator.topHints; } else if (side == "bottom") { row = gameManager.puzzleGenerator.bottomHints; } else if (side == "left") { row = gameManager.puzzleGenerator.leftHints; } else { row = gameManager.puzzleGenerator.rightHints; } SideHintTile s = row[num]; s.addRedBorder(); }