private void Init() { //m_DelBtn.gameObject.SetActive(false); UIEventListener.Get(m_DelBtn.gameObject).onClick = DelBtnClick; m_ShowToolTipItem = m_ShowTipCollider.gameObject.AddComponent <ShowToolTipItem_N>(); UIEventListener.Get(m_ShowTipCollider.gameObject).onHover = ShowTipColliderOnHover; }
//log:lz-2016.05.04 增加mBtnCk上的悬浮提示 void UpdateShowToolTip() { if (null == this.m_ShowToolTipItem) { this.m_ShowToolTipItem = this.mBtnCk.gameObject.AddComponent <ShowToolTipItem_N>(); } int strID = 0; switch (m_Cmpt.Battle) { case ENpcBattle.Attack: strID = 10077; break; case ENpcBattle.Defence: strID = 10078; break; case ENpcBattle.Passive: strID = 10079; break; case ENpcBattle.Evasion: break; case ENpcBattle.Stay: strID = 10076; break; } if (0 != strID) { this.m_ShowToolTipItem.mStrID = strID; } }