private void FormResultCreate() { if (_requestedUser != string.Empty) { ShowResult?.Invoke(this, EventArgs.Empty); ResultFormcs resultform = new ResultFormcs { StartPosition = FormStartPosition.CenterScreen }; resultform.Show(); int count = 0; foreach (KeyValuePair <string, string> keyValue in _report) { count = count + 25; Label lbl = new Label { AutoSize = true, Text = keyValue.Key + keyValue.Value, Parent = resultform, Left = 20, Top = count, Visible = true }; } _requestedUser = string.Empty; } }
public static void Calculate(ShowResult showResult, int a, int b) { if (a < 0 || b < 0) { Console.WriteLine("参数有误"); } else { System.Reflection.MethodInfo methodInfo = RuntimeReflectionExtensions.GetMethodInfo(showResult); Console.WriteLine("在这里写入一条日志" + methodInfo.ToString()); Console.WriteLine(showResult?.Invoke(a, b)); //Console.WriteLine(showResult(a, b)); } }
public void Integral() { Stopwatch watch = new Stopwatch(); watch.Start(); double x, h; double s = 0; const double capacity = 0.00000001; for (x = capacity / 2; x < 1; x += capacity) { var y = Math.Sin(x); s += y * capacity; // Элементарное приращение } ShowResult?.Invoke(s); watch.Stop(); Console.WriteLine(watch.Elapsed); }
void LeftMenu_Inputed(IFocusable sender, InputEventArgs args) { if (args.InputInfo.IsPressed(ButtonType.Cross)) { sound.Play(PPDSetting.DefaultSounds[2], -1000); FocusManager.RemoveFocus(); } else if (args.InputInfo.IsPressed(ButtonType.Triangle)) { sound.Play(PPDSetting.DefaultSounds[2], -1000); FocusManager.RemoveFocus(); } else if (args.InputInfo.IsPressed(ButtonType.Circle)) { switch (mode) { case Mode.SongSelect: if (songSelectComponent == null) { songSelectComponent = new SongSelectComponent(device, resourceManager, sound, this, movieManager); songSelectComponent.SongSelected += songSelectComponent_SongSelected; songSelectSprite.InsertChild(songSelectComponent, 0); } sound.Play(PPDSetting.DefaultSounds[1], -1000); FocusManager.Focus(songSelectComponent); break; case Mode.GameRule: if (gameRuleComponent == null) { gameRuleComponent = new GameRuleComponent(device, resourceManager, sound); gameRuleComponent.RuleChanged += gameRuleComponent_RuleChanged; gameRuleSprite.InsertChild(gameRuleComponent, 0); } sound.Play(PPDSetting.DefaultSounds[1], -1000); FocusManager.Focus(gameRuleComponent); break; case Mode.UserManage: if (userSelectComponent == null) { userSelectComponent = new UserSelectComponent(device, resourceManager, sound, users); userSelectComponent.ChangeLeader += userSelectComponent_ChangeLeader; userSelectComponent.KickUser += userSelectComponent_KickUser; userSelectSprite.InsertChild(userSelectComponent, 0); } sound.Play(PPDSetting.DefaultSounds[1], -1000); FocusManager.Focus(userSelectComponent); break; case Mode.ItemSetting: if (itemSettingComponent == null) { itemSettingComponent = new ItemSettingComponent(device, resourceManager, sound); itemSettingSprite.InsertChild(itemSettingComponent, 0); } sound.Play(PPDSetting.DefaultSounds[1], -1000); FocusManager.Focus(itemSettingComponent); break; case Mode.TryToPlayGame: sound.Play(PPDSetting.DefaultSounds[1], -1000); FocusManager.RemoveFocus(); OnTryToPlayGame(); break; case Mode.MuteSE: sound.Play(PPDSetting.DefaultSounds[3], -1000); MuteSE = !MuteSE; (back[(int)mode] as TextureString).Text = String.Format("{0}:{1}", Utility.Language["MuteSE"], MuteSE ? Utility.Language["ON"] : Utility.Language["OFF"]); break; case Mode.Connect: sound.Play(PPDSetting.DefaultSounds[3], -1000); Connect = !Connect; (back[(int)mode] as TextureString).Text = String.Format("{0}:{1}", Utility.Language["Connect"], Connect ? Utility.Language["ON"] : Utility.Language["OFF"]); SkinSetting.Setting.Connect = Connect; break; case Mode.ShowResult: sound.Play(PPDSetting.DefaultSounds[1], -1000); if (ShowResult != null) { ShowResult.Invoke(this, EventArgs.Empty); } break; case Mode.UpdateDB: sound.Play(PPDSetting.DefaultSounds[1], -1000); if (UpdateScoreDB != null) { UpdateScoreDB.Invoke(this, EventArgs.Empty); } break; case Mode.Mod: if (modPanel == null) { modPanel = new ModPanel(device, gameHost, resourceManager, sound, allowedModList); modSprite.InsertChild(modPanel, 0); } sound.Play(PPDSetting.DefaultSounds[1], -1000); FocusManager.Focus(modPanel); break; case Mode.Finish: sound.Play(PPDSetting.DefaultSounds[1], -1000); var confirmComponent = new ConfirmComponent(device, resourceManager, Utility.Path, Utility.Language["FinishConfirm"], Utility.Language["Yes"], Utility.Language["No"], Utility.Language["OK"], ConfirmComponent.ConfirmButtonType.YesNo); confirmComponent.LostFocused += confirmComponent_LostFocused; this.InsertChild(confirmComponent, 0); FocusManager.Focus(confirmComponent); break; } } else if (args.InputInfo.IsPressed(ButtonType.Up)) { mode--; while (true) { if (mode < 0) { mode = (Mode)(enables.Length - 1); } if (enables[(int)mode]) { break; } mode--; } sound.Play(PPDSetting.DefaultSounds[0], -1000); } else if (args.InputInfo.IsPressed(ButtonType.Down)) { mode++; while (true) { if ((int)mode >= enables.Length) { mode = Mode.SongSelect; } if (enables[(int)mode]) { break; } mode++; } sound.Play(PPDSetting.DefaultSounds[0], -1000); } select.Position = new Vector2(select.Position.X, selectDiffY + back[(int)mode].Position.Y); }