Example #1
0
    void createResultGb(List <int> result)
    {
        var gb = new GameObject("StepResult");

        gb.transform.parent = transform;
        ShowMineResult sm = gb.AddComponent(typeof(ShowMineResult)) as ShowMineResult;

        sm.happyCheckStep = this;
        sm.result         = result;
    }
Example #2
0
    public void OnSceneGUI()
    {
        ShowMineResult data = target as ShowMineResult;

        Handles.color = Color.green;
        if (data.happyCheckStep != null && data.result != null)
        {
            foreach (var index in data.result)
            {
                var ufa = data.happyCheckStep.GetUfa(index);
                Handles.Button(Singleton.MainData.AreaPosWorld(ufa.pos.x, ufa.pos.y), Quaternion.identity, 0.5f, 0.5f, Handles.CylinderHandleCap);
            }
        }
    }