private void Start() { var main = GameObject.Find("Main"); this.focusManager = main.GetComponent <InputFocusManager>(); this.referenceBuffer = main.GetComponent <ReferenceBuffer>(); this.fileSwitcher = GameObject.Find("ShowAvailableFilesButton").GetComponent <ShowAvailableCSFiles>(); this.actionSwitcher = GameObject.Find("ShowActionsButton").GetComponent <ShowActionsBehaviour>(); this.showCode = GameObject.Find("ShowCodeButton").GetComponent <ShowCodeBehaviour>(); }
void Start() { this.actions = GameObject.Find("ScrollableActions"); actions.SetActive(false); var btn = gameObject.GetComponent <Button>(); btn.onClick.AddListener(OnClick); var referenceBuffer = GameObject.Find("Main").GetComponent <ReferenceBuffer>(); this.showFiles = referenceBuffer.ShowAvailableCSFiles; this.colorPicker = referenceBuffer.ColorPicker; }