Example #1
0
    void AssignTooltips()
    {
        var temp = Resources.FindObjectsOfTypeAll <ShowAbilitiesUI>();

        foreach (var item in temp)
        {
            if (item.RealOne)
            {
                RealTooltip = item;
            }
            else
            {
                UnrealTooltip = item;
            }
        }
    }
Example #2
0
 private void Start()
 {
     shower = GetComponent <ShowAbilitiesUI>();
 }