public void DeleteUI() { shouye = UIMgr.ShowUI <ShouYe>("ShouYe", this.Canvas1.transform.parent.parent.gameObject); foreach (Transform trans in Canvas1.transform) { GameObject.Destroy(trans.gameObject); } foreach (Transform trans in Canvas2.transform) { GameObject.Destroy(trans.gameObject); } foreach (Transform trans in Canvas3.transform) { GameObject.Destroy(trans.gameObject); } foreach (Transform trans in Canvas4.transform) { GameObject.Destroy(trans.gameObject); } foreach (Transform trans in Canvas5.transform) { GameObject.Destroy(trans.gameObject); } UIMgr.pageDic.Clear(); }
void Awake() { Instance = this; shouye = UIMgr.ShowUI <ShouYe>("ShouYe", this.Canvas1.transform.parent.parent.gameObject); }