public void CheckShotCount() { if (ShotCount == 1 || ShotCount == 2) { _shotCountText.SetTopText("SHOT"); _shotCountText.SetBottomText(ShotCount + "/3"); _shotCountText.Flash(); } else if (ShotCount == 3) { _shotCountText.SetTopText("FINAL"); _shotCountText.SetBottomText("SHOT!"); _shotCountText.Flash(); } }
public void CheckShotCount() { if (shotCount == 1) { shotCountText.SetTopText("SHOT"); shotCountText.SetBottomText("1/3"); shotCountText.Flash(); } if (shotCount == 2) { shotCountText.SetTopText("SHOT"); shotCountText.SetBottomText("2/3"); shotCountText.Flash(); } if (shotCount == 3) { shotCountText.SetTopText("FINAL"); shotCountText.SetBottomText("SHOT"); shotCountText.Flash(); } }