} //end (btnPause_Click_1) /// <summary> /// used to stop the scenegraph /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnStop_Click_1(object sender, EventArgs e) { try { if (!Equals(m_objShotBox, null)) { btnStop.BackColor = Color.DarkGray; m_objShotBox.Stop(); m_bIsPause = false; } //end (if) } //end (try) catch (Exception ex) { LogWriter.WriteLog(MODULENAME, ex); } //end (catch) } //end (btnStop_Click_1)
/// <summary> /// used to stop the scenegraph /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnStop_Click(object sender, EventArgs e) { try { if (!Equals(m_objShotBox, null)) { btnStop.BackColor = Color.DarkGray; m_objShotBox.Stop(); m_isPause = false; } } catch (Exception ex) { LogWriter.WriteLog("error in stoping the scenegraph", ex.Message); } }
} //end (btnPauseDefaultController_Click) /// <summary> /// used to stop the default controller /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnStopDefaultController_Click(object sender, EventArgs e) { try { if (!Equals(m_objShotBox, null)) { m_bIsPause = false; m_bIsStop = true; m_objShotBox.Stop(); m_iPlayCount = 0; } //end (if) } //end (try) catch (Exception ex) { LogWriter.WriteLog(MODULENAME, ex); } //end (catch) } //end (btnStopDefaultController_Click)
/// <summary> /// used to stop the default controller /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnStopDefaultController_Click(object sender, EventArgs e) { try { if (!Equals(m_objShotBox, null)) { m_bIsPauseShotBox = false; m_bIsStop = true; m_objShotBox.Stop(); m_objShotBox.Controllers[0].Stop(); m_iPlayCount = 0; } } catch (Exception ex) { LogWriter.WriteLog("error in stoping controller", ex); } }