public void ClickButton() { //옆에 설명창에 보내줌 Debug.Log("click"); if (showPanel == null) { return; } showPanel.Setting(equitMent); }
public void ClickButton() { //옆에 설명창에 보내줌 //Debug.Log("click"); if (showPanel == null) { return; } if (equitMent.bIsBuy) { return; } shop.AllNoneDisable(); WeaponPanelImage.sprite = SelectSprite; showPanel.Setting(this, equitMent); }