Example #1
0
    public override void ConfirmTransactionSelectedItem(ShopActions pAction)
    {
        tradedItem = inventory.GetItemByIndex(GetSelectedItemIndex());

        switch (pAction)
        {
        case ShopActions.SOLD:
            SellItem();
            break;

        case ShopActions.UPGRADED:
            UpgradeItem();
            break;
        }
        NotifyObservers();
    }
Example #2
0
    public WebAPI(IRequestSender requestSender)
    {
        requestSender_ = requestSender;

        admin_ = new AdminActions (requestSender);
        appstore_ = new AppstoreActions (requestSender);
        chrome_web_store_ = new ChromeWebStoreActions (requestSender);
        facebook_ = new FacebookActions (requestSender);
        friends_ = new FriendsActions (requestSender);
        google_ = new GoogleActions (requestSender);
        info_ = new InfoActions (requestSender);
        items_ = new ItemsActions (requestSender);
        leaderboards_ = new LeaderboardsActions (requestSender);
        mail_ = new MailActions (requestSender);
        shop_ = new ShopActions (requestSender);
        scripts_ = new ScriptsActions (requestSender);
        tasks_ = new TasksActions (requestSender);
        user_ = new UserActions (requestSender);
        urbanairship_ = new UrbanairshipActions (requestSender);
    }
Example #3
0
    public WebAPI(IRequestSender requestSender)
    {
        requestSender_ = requestSender;

        admin_            = new AdminActions(requestSender);
        appstore_         = new AppstoreActions(requestSender);
        chrome_web_store_ = new ChromeWebStoreActions(requestSender);
        facebook_         = new FacebookActions(requestSender);
        friends_          = new FriendsActions(requestSender);
        google_           = new GoogleActions(requestSender);
        info_             = new InfoActions(requestSender);
        items_            = new ItemsActions(requestSender);
        leaderboards_     = new LeaderboardsActions(requestSender);
        mail_             = new MailActions(requestSender);
        shop_             = new ShopActions(requestSender);
        scripts_          = new ScriptsActions(requestSender);
        tasks_            = new TasksActions(requestSender);
        user_             = new UserActions(requestSender);
        urbanairship_     = new UrbanairshipActions(requestSender);
    }
Example #4
0
    //------------------------------------------------------------------------------------------------------------------------
    //                                                 ConfirmTransactionSelectedItem()
    //------------------------------------------------------------------------------------------------------------------------
    //Should we want the BuyModel to perform any other actions that involve buying an item, we can easily extend
    public override void ConfirmTransactionSelectedItem(ShopActions pAction)
    {
        Item item = inventory.GetItemByIndex(GetSelectedItemIndex());

        if (pAction == ShopActions.PURCHASED)
        {
            if (ShopCreator.MoneyCount >= item.BasePrice)
            {
                tradedItem = item;
                inventory.UpdateMoneyCountAfterTransaction(item, pAction);
                inventory.RemoveItemByIndex(GetSelectedItemIndex());
                SubjectState = (int)pAction;

                NotifyObservers();

                return;
            }

            //If-statement failed, which means the money balance is not sufficient & throw ArgumentException.
            //For future iterations, we can implement a way to display that to the user.
            throw new ArgumentException("Money balance is not sufficient enough to purchase this item.");
        }
    }
    //Handles de/incremention of the money balance.
    public void UpdateMoneyCountAfterTransaction(Item pItem, ShopActions pAction)
    {
        switch (pAction)
        {
            case ShopActions.PURCHASED:
                {
                    ShopCreator.CalculateBalance(-pItem.BasePrice);
                    break;
                }
            case ShopActions.UPGRADED:
                {
                    ShopCreator.CalculateBalance(-pItem.BasePrice);
                    break;
                }
            case ShopActions.SOLD:
                {
                    ShopCreator.CalculateBalance(+pItem.BasePrice);
                    break;
                }
        }

        if (OnMoneyChanged != null)
            OnMoneyChanged();
    }
Example #6
0
 //------------------------------------------------------------------------------------------------------------------------
 //                                                  ConfirmTransactionSelectedItem()
 //------------------------------------------------------------------------------------------------------------------------
 //Tells the model to confirm the current selected item
 public void ConfirmSelectedItem(ShopActions pAction, ShopModel pModel)
 {
     pModel.ConfirmTransactionSelectedItem(pAction);
 }
Example #7
0
 //------------------------------------------------------------------------------------------------------------------------
 //                                                  Confirm()
 //------------------------------------------------------------------------------------------------------------------------
 //Concrete classes to implement
 public abstract void ConfirmTransactionSelectedItem(ShopActions pAction);
 private void Awake()
 {
     inst = this;
 }