Example #1
0
        public override String ToString()
        {
            String s = "[Wearables] =>";

            s += " Body Item: " + BodyItem.ToString() + ";";
            s += " Skin Item: " + SkinItem.ToString() + ";";
            s += " Shirt Item: " + ShirtItem.ToString() + ";";
            s += " Pants Item: " + PantsItem.ToString() + ";";
            return(s);
        }
Example #2
0
        // this is used for OGS1
        public virtual Hashtable ToHashTable()
        {
            Hashtable h = new Hashtable();

            h["owner"]            = Owner.ToString();
            h["serial"]           = Serial.ToString();
            h["visual_params"]    = VisualParams;
            h["texture"]          = Texture.GetBytes();
            h["avatar_height"]    = AvatarHeight.ToString();
            h["body_item"]        = BodyItem.ToString();
            h["body_asset"]       = BodyAsset.ToString();
            h["skin_item"]        = SkinItem.ToString();
            h["skin_asset"]       = SkinAsset.ToString();
            h["hair_item"]        = HairItem.ToString();
            h["hair_asset"]       = HairAsset.ToString();
            h["eyes_item"]        = EyesItem.ToString();
            h["eyes_asset"]       = EyesAsset.ToString();
            h["shirt_item"]       = ShirtItem.ToString();
            h["shirt_asset"]      = ShirtAsset.ToString();
            h["pants_item"]       = PantsItem.ToString();
            h["pants_asset"]      = PantsAsset.ToString();
            h["shoes_item"]       = ShoesItem.ToString();
            h["shoes_asset"]      = ShoesAsset.ToString();
            h["socks_item"]       = SocksItem.ToString();
            h["socks_asset"]      = SocksAsset.ToString();
            h["jacket_item"]      = JacketItem.ToString();
            h["jacket_asset"]     = JacketAsset.ToString();
            h["gloves_item"]      = GlovesItem.ToString();
            h["gloves_asset"]     = GlovesAsset.ToString();
            h["undershirt_item"]  = UnderShirtItem.ToString();
            h["undershirt_asset"] = UnderShirtAsset.ToString();
            h["underpants_item"]  = UnderPantsItem.ToString();
            h["underpants_asset"] = UnderPantsAsset.ToString();
            h["skirt_item"]       = SkirtItem.ToString();
            h["skirt_asset"]      = SkirtAsset.ToString();

            string attachments = GetAttachmentsString();

            if (attachments != String.Empty)
            {
                h["attachments"] = attachments;
            }

            return(h);
        }