void Start() { Animal = GetComponent <Ship_Animal>(); Data = GetComponent <Ship_LevelData>(); CompBut = GameObject.Find("CompBut"); UserSight = GameObject.Find("UserSight"); StartCoroutine(GameLoop()); GazeManager.Instance.Activate(GazeManager.ApiVersion.VERSION_1_0, GazeManager.ClientMode.Push); // Register this class for events GazeManager.Instance.AddGazeListener(this); }
//將應選擇的題目閃爍 IEnumerator ShowTheQuiz() { yield return(StartCoroutine(Ship_Animal.shine(Quiz))); yield break; }