Example #1
0
 public void Restart()
 {
     GameManager.Can_Respawn = true;
     Time.timeScale          = 1f;
     GameManager.score       = 0;
     ShipSpawnerManager.ClearAll();
     ShipSpawnerManager.ClearSkill();
     EnemyShipSpawner.ClearAll();
     Station.ClearAll();
     New_Ship.gameObject.SetActive(false);
     Normal.TransitionTo(0.5f);
     GameManager.gameOver = false;
     foreach (GameObject Bullet in GameObject.FindGameObjectsWithTag("EnemyBullet"))
     {
         Bullet.SetActive(false);
     }
     pause_menu.SetActive(false);
 }