public void Pop() { // if have part : pop it if (part != null) { part.EnablePhysics(); part.body.AddForce(LOOKDIR * 5f, ForceMode2D.Impulse); part.body.AddTorque(Random.Range(-1f, 1f) * 2f, ForceMode2D.Impulse); part.VOICE.Say(part.VOICE.popOut); } part = null; }