Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
void UpdateUpsideDownTurnModifier() { float target = 1f; if (ShipMovement.IsUpsideDown() == true) { target = -1f; } m_UpsideDownTurnModifier = Mathf.Lerp(m_UpsideDownTurnModifier, target, Time.deltaTime); }