private void MyField_ClickOnBox(object sender, ShipEventArgs e) { if (ships[TypeShip].CountShip != 0) { try { MyField.SupplyShip(e.startBox, TypeShip, orientation); } catch (IndexOutOfRangeException ex) { MessageBox.Show("Выход за границы поля!", "Ошибка", MessageBoxButton.OK, MessageBoxImage.Error); return; } catch (Exception ex) { MessageBox.Show(ex.Message, "Ошибка", MessageBoxButton.OK, MessageBoxImage.Error); return; } ships[TypeShip].CountShip--; } else { MessageBox.Show("Такие корабли закончились!", "Error", MessageBoxButton.OK, MessageBoxImage.Error); return; } if (ships.GetCountShips() == 0) { buttonStartGame.IsEnabled = true; } }
public void ShipDestroyedHandler(object sender, ShipEventArgs e) { results.Add(new Animation(AnimationActionType.Kill, new AnimationKillDetails(e.ShipID))); results.Add(new Animation(AnimationActionType.Message, null, new List <string>() { "*** " + Ships.First(x => x.ID == e.ShipID).Name + " Is Destroyed! ***" })); results.Add(new Animation(AnimationActionType.ShipUpdate, new AnimationShipUpdateDetails(Ships.First(x => x.ID == e.ShipID)))); }
private void EnemyField_ClickBox(object sender, ShipEventArgs e) { if (e.startBox.IsShooting) { MessageBox.Show("Вы сюда уже стреляли!", "Error", MessageBoxButton.OK, MessageBoxImage.Error); return; } BattleShipDB.IncCountShots(); if (e.startBox.IsBusy) { e.startBox.Hitting(); BattleShipDB.IncCountHits(); if (EnemyField.boxes.GetCountLivingShipsByName(e.startBox.NameShip) == 0) { MessageBox.Show("Убил", "Красавчик", MessageBoxButton.OK, MessageBoxImage.Information); BattleShipDB.IncCountKill(); } } else { e.startBox.Miss(); } if (EnemyField.boxes.GetCountLivingShips() == 0) { BattleShipDB.IncCountGame(); if (MessageBox.Show("Вы победили!Хотите начать сначала?", "Поздравляю", MessageBoxButton.YesNo, MessageBoxImage.Information) == MessageBoxResult.Yes) { buttonNewGame_Click(buttonNewGame, null); return; } else { this.Close(); return; } } enemy.Shoot(); if (MyField.boxes.GetCountLivingShips() == 0) { if (MessageBox.Show("Вы проиграли!Хотите начать сначала?", "Соболезнования", MessageBoxButton.YesNo, MessageBoxImage.Information) == MessageBoxResult.Yes) { buttonNewGame_Click(buttonNewGame, null); return; } else { this.Close(); return; } } }