Example #1
0
        private static void ShowInformation(ShellLibrary library)
        {
            Console.WriteLine("\nShowing information of {0} library", library.Name);
            Console.WriteLine("\tLibrary path: {0}", library.FullName);
            Console.WriteLine("\tIs pinned to navigation pane: {0}", library.IsPinnedToNavigationPane);
            string saveFolder = library.DefaultSaveFolder;

            Console.WriteLine("\tSave folder: {0}", saveFolder);
            Console.WriteLine("\tIcon: {0}", library.Icon);
            Guid   folderTypeId   = library.FolderTypeId;
            string folderTypeName = folderTypeId.ToString();

            try
            {
                folderTypeName = FolderTypes.GetFolderType(folderTypeId);
            }
            catch
            {
            }
            Console.WriteLine("\tFolder type: {0}", folderTypeName);

            Console.WriteLine("\tFolder list:");
            foreach (string folder in library.GetFolders())
            {
                Console.WriteLine("\t\t{0} {1}", folder, saveFolder == folder ? "*" : "");
            }
        }
Example #2
0
        /// <summary>
        /// Make the library manager state coherent with the underline shell library
        /// </summary>
        /// <param name="shellLibrary">The shell library path</param>
        private void UpdateLibraryState(ShellLibrary shellLibrary)
        {
            try
            {
                //break update loop
                _isIgnoreEvent = true;

                FolderList.Clear();
                foreach (string folder in shellLibrary.GetFolders())
                {
                    FolderList.Add(folder);
                }
                DefaultSaveFolder        = shellLibrary.DefaultSaveFolder;
                IsPinnedToNavigationPane = shellLibrary.IsPinnedToNavigationPane;

                string iconPath = shellLibrary.Icon;
                ShellIcon = string.IsNullOrEmpty(iconPath) ? null : Helper.GetIconBitmap(iconPath);

                string folderType;
                try
                {
                    folderType = FolderTypes.GetFolderType(shellLibrary.FolderTypeId);
                }
                catch
                {
                    folderType = "";
                }
                FolderType = folderType;
            }
            finally
            {
                _isIgnoreEvent = false;
            }
        }