/// <summary>
 ///
 /// </summary>
 internal unsafe void MarshalTo(SharpVk.Interop.PhysicalDeviceMultiviewFeatures *pointer)
 {
     pointer->Next      = null;
     pointer->Multiview = this.Multiview;
     pointer->MultiviewGeometryShader     = this.MultiviewGeometryShader;
     pointer->MultiviewTessellationShader = this.MultiviewTessellationShader;
 }
        /// <summary>
        ///
        /// </summary>
        internal static unsafe PhysicalDeviceMultiviewFeatures MarshalFrom(SharpVk.Interop.PhysicalDeviceMultiviewFeatures *pointer)
        {
            PhysicalDeviceMultiviewFeatures result = default(PhysicalDeviceMultiviewFeatures);

            result.Multiview = pointer->Multiview;
            result.MultiviewGeometryShader     = pointer->MultiviewGeometryShader;
            result.MultiviewTessellationShader = pointer->MultiviewTessellationShader;
            return(result);
        }