Example #1
0
 public Cursor()
 {
     Texture  = "Cursor";
     Position = Game.Input.Mouse.GetCurrentMousePosition();
     Size     = new SharpDX_Engine.Utitities.Size(12, 19);
 }
Example #2
0
 public Circle()
 {
     Texture = "Unit";
     Size    = new SharpDX_Engine.Utitities.Size(128, 128);
 }