Example #1
0
File: Vayne.cs Project: SmokyBot/LS
 static bool isAllyFountain(SharpDX.Vector3 Position)
 {
     float fountainRange = 750;
     var map = Utility.Map.GetMap();
     if (map != null && map.Type == Utility.Map.MapType.SummonersRift)
     {
         fountainRange = 1050;
     }
     return
         ObjectManager.Get<GameObject>().Where(spawnPoint => spawnPoint is Obj_SpawnPoint && spawnPoint.IsAlly).Any(spawnPoint => SharpDX.Vector2.Distance(Position.To2D(), spawnPoint.Position.To2D()) < fountainRange);
 }